Monster Battles New Release

Monster Battles New Release

January 25, 2026

Gather your monster squad and fight in Monster Battles! Dive into this inventory‑management auto‑battler, where you can collect, combine, and strategize with your monsters. Same‑race monsters grant powerful buffs, and monsters can fuse and evolve, offering endless possibilities to build the ultimate squad.

Highlights

  • Jingwei’s HP increased to 27.
  • Miracle Astrologer’s effect can now be activated infinitely within one turn.
  • High Elf’s effect now triggers on Round 4 and Round 7.
  • New ancient monster added: Chaos Slime. When sold, the player gains a random ancient monster and an additional 10 Gold.
  • Goblin’s effect now triggers before the Traveling Merchant’s effect.
  • Holy Light Guardian now has an added Divine Shield effect.
  • Added a toggle in the Settings menu to enable/disable screen shake during combat.
  • Improved visibility of the number of occupied slots when picking up a monster.

New Features

  • Character adjustments for Jingwei, Miracle Astrologer, and High Elf.
  • Introduction of the Chaos Slime ancient monster.
  • Reordered Goblin effect to trigger before the Traveling Merchant.
  • Holy Light Guardian gains a Divine Shield effect.
  • Settings toggle for screen shake during combat.
  • Enhanced visibility of slot count during monster pickup.

Bug Fixes

  • Fixed a bug where buying a raceless monster would trigger the effect of the ancient monster “Corrupt Slime”.
  • Fixed a bug where the Magic Mirror relic could not correctly copy the effect of the Elf Statue relic.
  • Fixed a bug where the Elf Statue relic triggered on the wrong turn number.
  • Fixed translation errors for the Elf Statue relic in certain languages.

For more details, visit the official announcement: https://steamcommunity.com/games/3141720/announcements/detail/509603414731131751.